Yang phase It has a really great story line. I personally have never finished a victory alive, and I have won three times, but always find myself taking one for the team. Nearly every element of the game is randomized. With modular playing tiles and a randomized deck of ghastly foes, no two games will be alike. The art work is fantastic the theme is fantastic... the modular boards look fantastic... the game is brutal but so much fun, i find it better solo controlling all of the monks personally to give me a fighting chance of winning the game. This is a game of playing the probabilities with each die usually having ⅓ chance of a hit (color + a joker side). If you need a game that has an optimal strategy where you have a guaranteed path to win, don’t pick up this game.

The ghost deck is shuffled, as are the incarnations, which are much tougher than normal ghosts, and a number of incarnations appropriate to the number of players and the difficulty level are seeded into the shuffled ghost deck at fixed intervals. That being said, when you do get those rare wins, it just….feels…GREAT! Are you ready for one of the most modular, non-dungeon crawl cooperatives you’ve ever laid eyes on? This game can be beaten, but you inevitably come away feeling like you and your friends just barely pulled off a magnificent victory. The production quality of the game is superb. Ghost Stories is a difficult game to sum up briefly, so this summary is intended only as a general overview for review purposes and not an exhaustive breakdown of the game. Reviewed in the United Kingdom on 15 April 2020. My favorite component, however, is the deck of demon cards. Player boards themselves are two-sided. If Ghost Stories were a movie, it would be PG-13… but we’ve had a lot of PG-13 horror movies in the last decade that would keep pre-teens awake at night staring at their closet doors (if any of you saw Mama… Mama was horrifying… and targeted children to boot!) Even though, we can see the designers put a lot of efforts on being loyal to the thematic of each character, in which one can “move more”, while the other can “fight better”. I haven’t had ac hance to try the various expansions yet though, the base game by itself has more than kept me busy.

Ghost Stories, I want to start out by saying, is a very fun game. Who would like this game? Please try your search again later. The game offers a satisfying variety of options, and every single one of them will save the day in one situation or another. Red: Move twice or may move another monk one step. An absolute must-have for cooperative gamers. One of the hardest game I have ever played. This game is perfect for casual and experienced gamers who enjoy a challenge or to those who enjoy cooperative games. Gameplay is fairly quick, and by quick I mean that the ghosts will probably eat you alive very quickly! If you enjoy the horror genre – or even if you don’t, really – this is a must-buy co-op game for every board game fan out there. However, like all cooperative games, one or more dominant players can attempt to dictate the moves of others, which could affect the enjoyment of the other players. My first game took 2 hours (and it was a relatively “quick” defeat, judging by the number of cards left in the deck when we died), and I’ve never been able to finish Ghost Stories in less than an hour and a half, let alone the publisher’s advertised time of 1 hour. This item Asmodee Ghost Stories Board Game. There are two actions that you can take: You can also use your priest’s special ability each each turn, which could let you move in a special way or maybe even give you an extra die to use when fighting ghosts. We didn't come close to saving the poor villagers but had a brilliant time battling a whole host of strange and ghastly spirits. In addition you may choose which side to play as each player board has two sides with different abilities and some are clearly better. We only win anout 1 game out of 5, and that is playing on the novice level. There are so many setup options in Ghost Stories that while laying down the board and passing out tokens won’t take you forever, you’ll be hemming and hawing for a bit over which Ultra Cool Power to utilize this time. So the basis of the game is keeping ghosts at bay until you find and banish the Wu Feng incarnation(s). The cards and tiles boast fantastic illustrations inspired by kung-fu legends, and a variety of excellent plastic playing pieces will draw you into the game. You will lose most of the time, and there is nothing you can do. Game play is by no means simple, but I’ve noticed that Antoine Bauza has a real penchant for being able to explain a unique (and sometimes complicated) game in a 4- to 8- page, easy to read rulebook (Takenoko and Tokaido being other examples). But more than those games, Ghost Stories bears a strong resemblance to co-op classics Pandemic and Forbidden Island, as the point of the game is to get to the locations ghosts appear at and deal with them before things get out of control (you even flip board tiles that become haunted much like Island’s sunken tiles). Players choose whether to take their turn exorcising demons, or rushing across the village to acquire special resources such as Buddha statues, which can be used as “land mines” to destroy ghosts that appear in their board space. You will be able to use it for this purchase if you qualify for Instant Spend, otherwise you will be able to use it for a later purchase when you activate your card. A great presentation (very colourfule, which alleviate somewhat the subject matter), short set-up time and rules that are fairly easy to understande let you play quickly. We use cookies and similar tools to enhance your shopping experience, to provide our services, understand how customers use our services so we can make improvements, and display ads. Most wins are done by the skin of my teeth, but that leads to the most tension and fun. With these, you can weaken a ghost’s resistance before you destroy it forever with the power of the Tao dice. The game can be made easier or harder by playing different modes which are all in the instruction manual, Reviewed in the United Kingdom on 17 October 2018. It has lot of bosses, each with unique way to defeat it. Originally posted on Whose Turn is it Anyway. The cards are shuffled only once per game, so it will only be an issue for frequent players of the game, who can easily sleeve the cards. But you will have to spend a chunk of time explaining all of the symbols. Players who do not enjoy a significant luck factor in their games or who do not like losing will probably want to pass. The components are top notch and the art is beautiful. This game will stay on my shelf as the unique theme and superb artwork draw you in and the challenge is always there.

I’ve watched too many videos where the reviewer told me the mechanics of the game for 12 minutes without telling me the goal or victory conditions of the game. It may play faster as a solo game… I have yet to try it this way. A Box Full of Demons, Kinda Like Pandora’s. In Ghost Stories, the village you must protect is composed of nine tiles, arranged in a three-by-three square randomly assembled at the beginning of each game. The replay is great because there are like 10 leaders. In a way, I think that the game being against you is a good flavor of good against evil in a way – but that would be for a different kind of writing. You may gain the strength of the mountain and roll additional Tao dice, or you might be able to fly across the village with a single move. You will lose, but you won’t be punished or frustrated by it. Each power is useful in its own way, and will be very important at some point during the game. addictive. Or select the power of immunity to curses. If that player’s board is full, he loses health, but no new demon appears. Designer Antoine Bauza deserves a lot of credit for making the horror theme pop in this game. Gameplay typically takes 45-60 minutes.

When not using all possible players, it is possible to activate the abilities of unused player boards by paying a cost: thus, the strategic benefits of other board’s abilities are never unavailable. The board is beautiful, mechanics unique and cards graphic… it has something for everybody. In Ghost Stories, the players work together as the Taoist priests attempting to turn back the tide of evil and save the doomed village. And that is exactly what it has in its favour, it is a good solo game.

• Randomized modular game board There was a problem adding this item to your Basket Please try again later. My Learning Curve and Teach Time UK only. Each monk is then able to move and either request help from a villager, which can provide them benefits like extra Tao tokens or removing a ghost from play, or attempt to exorcise one or more ghosts adjacent to their current village tile. This is still one of my group’s favorite co-op board games even after playing it many, many times. There was a problem completing your request. Finally, combat is somewhat luck driven as its resolved with dice – so if you don’t like luck driven games or games that use any form of luck, then it may not be for you. Ghost Stories is a co-op board game where players assume control of different Taoist monks, each one with a little bit of a different ability. On any difficulty, the game is challenging to win and requires close attention and careful planning (and possibly co-operation, when playing with multiple players). The combat die show various colours on each of their faces, corresponding to the various colors of enemies. I’ve already listed a handful of games that either fit the theme or feature the same designer (and this definitely feels like a Bauza game). • Fully cooperative play I feel that the game is best learned from someone familiar with it or playing the solo game prior to attempting to teach others. Who will get the rewards? Just make sure to get a few other games in first, because once Ghost Stories hits the table you’ll find yourselves determined to defeat those demons — or pass out face-first in the onion dip at 3:00 AM while trying.

The abilities include enhanced movement, extra actions, protection for enemy effects and the like. Frostgrave: Second Edition Review - 29 September 2020 Kings of War: Vanguard Review - 28 September 2020 Terrain Week – Battle Systems Fantasy Terrain - 21 September 2020 The sorcerer may vanquish a ghost on your behalf, but she demands some of your Qi as a price.



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